Real-Time Processing Architecture
We develop high-quality sound engines, powerful visual effects and real-time shaders for visual artists, music producers and game developers.
Production-Grade Technology Stack
Flux Garden Synthesizer — High-quality polyphonic synthesizer for PC, Mac, Linux, and mobile platforms. Available as standalone and plugin formats. Features unique sound character with extreme sound shaping possibilities for advanced synthesis workflows.
Disillusion Engine — Path-traced game engine derived from Q2RTX NVIDIA technology. Combines modern visual fidelity with retro gameplay aesthetics. Designed for immediate workflow with upcoming MAZE level editor and procedural generator for rapid development.
Cynic Cinematic Shader Suite — Custom OpenGL shader collection providing full cinematic rendering capabilities for DarkPlaces Engine and ZDoom family source ports. Professional-grade visual enhancement for classic game engines.